Presentación de experiencias realizadas por alumnos de 4º de la ESO y de Bachillerato con la ayuda de Realidad Virtual.
La creatividad frente al consumo, proyectos donde la RV es una herramienta para fomentar la investigación.
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action or later. Please see Debugging in WordPress for more information. (This message was added in version 6.7.0.) in /var/www/aumenta.me/htdocs/wp-includes/functions.php on line 6114Presentación de experiencias realizadas por alumnos de 4º de la ESO y de Bachillerato con la ayuda de Realidad Virtual.
La creatividad frente al consumo, proyectos donde la RV es una herramienta para fomentar la investigación.